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Role-Playing GamesCharacterPlanet.com Beta Launches. MMORPG social network and guild management siteBy CharacterPlanet at Jan 1 2007 - 10:18pm | Action-Adventure Games | Asheron's Call | Asheron's Call 2 | Auto Assault | Dungeons & Dragons Online | First Person Shooters | Free MM Online Games | Middle Earth Online | Misc. Discussions | PlanetSide | Real-time Strategy Games | Role-Playing Games | World of Warcraft | login or register to post comments
ArchLord Beta Opens Up For Stress TestingI'm waaay behind, so I'm just going to be lazy and post the press release thingaroo right here. You can get what you want from that, I'd bet. ArchLord is the game...
By Hoza at Sep 27 2006 - 3:13pm | Game News | Role-Playing Games | read more | login or register to post comments
Lord of the Rings Online: Shadows of Angmar enters alpha phaseBusting out their big bad Alpha muscles, Turbine has powered The Lord of the Rings: Shadows of Angmar into the alpha phase of development. Already, over 125,000 players are said to have registered to get in on the upcoming beta program, so I'm sure alpha news will make quite a lot of hearts go pitter-patter. Speaking of the beta, if you haven't yet signed up, here's where you'd do it.  I honestly don't have anything else to say about this at the moment... maybe I'll go sign up for beta, too. We can all go have a big signup party on their site. Par-tay. By Hoza at Aug 3 2006 - 5:53pm | Game News | Role-Playing Games | read more | login or register to post comments
Knight Online Expanding
News about an open beta and development for the increasingly-popular Knight Online: The popular and free medieval fantasy MMO, KNIGHT ONLINE, has expanded. Players new and experienced can join an epic war of mass proportion, hunt many new monsters and compete in exciting Player vs. Player battles. The KNIGHT ONLINE: REIGN OF THE FIRE DRAKE expansion open beta is now available. In the KNIGHT ONLINE expansion, venture into the rumored Land of 7 Sins. Millions of other players worldwide will clash to ultimately slay the dragon. Drop by their site for more info and a bunch of screenshots (since my gallery isn't quite up yet.) By Hoza at Jul 11 2006 - 12:31pm | Free Online MMOG's | Game News | Press Releases | Role-Playing Games | read more | 1 comment
HERO Online Open Beta Starts Today
Hero Online is opening up for a public beta starting today. I don't want to stand in your way as you clamor for info about an open beta, so here's the beef: 1. Schedule: - Duration: June 30 ~ July 29, 2006 - Launch Time: 4:00PM (US Pacific Standard Time, GMT -8:00) - Hours: 24 hours 2. How to participate (For ALL players): - Step One: Create an account. - Step Two: Download the client. ** Closed Beta Client will not work for Open Beta. All players will be required to download new Open Beta Client. - Step Three: Play! **If players have participated in Hero Online Closed Beta or The Legend of Ares, you may use the same accounts. 3. Did you know? - We are not going to wipe characters after Open Beta! - There will be special rewards for those who have shown efforts in Hero Online Closed Beta! - There will be many events throughout Open Beta! - If players use internet browsers other than Internet Explorer, they may experience difficulties in the registration process. By Hoza at Jun 30 2006 - 2:02pm | Game News | Press Releases | Role-Playing Games | read more | login or register to post comments
EVE Online Goes Live in China
Big news for CCP Games as their space-themed MMOG has gone live in China with record numbers being set (according to them.. I don't have time to be a proper journalist and confirm this personally. Sorry, but I'm just lazy that way.) Here's a blurb from the big announcement:
Cool beans! I like seeing indie studios having success, so I'm biased about stuff like this. EVE has come aLONG way over the years and a breakthrough in a new market is always fantastic news, whatever the company behind it. There have been other attempts at the "one-world" game design where everyone in the game occupies the same server/game space. 10six was the first truly "massive" world from what I remember, where the numbers were supposed to have been capable to support one million simultaneous players. From what I remember, they never really got anywhere close to that number, so I'm not sure if the technology would have supported it or not. I'm sure there are others around, but to launch a game in a new market with that many people right off... and to get another 200k signing up... rock on, CCP! That just kicks butt, I'd say. :) Congrats to CCP and best hopes for continued success! Cheers. By Hoza at Jun 13 2006 - 3:59pm | Game News | Role-Playing Games | read more | login or register to post comments
"Transhumanist Day" in Second Life
I'll be honest... I don't know how to present this info. To just touch the surface of this topic seems to do it injustice, however, to dig deeper into researching what "transhumanism" is all about (or Wikipedia: Transhumanism) would take far more energy than I have inside me to allocate to that end. However, I'm not against bringing up a huge topic and pointing you in a direction with a pat on the butt... "go get 'em, kiddo!" So here goes the gentle pat... There's a new island opening up in Second Life called Uvvy Island. If you're a SL junkie, that might mean something to you, but for me, it's not the point where my interest takes hold. Here's where I learned a new word: "The opening event (Wednesday June 7, 2006, 2 pm EST) will be a 'Transhumanist Day' dedicated to promoting the transhumanist worldview and outlining its scientific and philosophical roots." Umm.. a transwhat? So let's dig a little deeper into what a transhumanist is: (from the first link above)
See what I mean about dropping a huge topic and then running like a chicken?? Here's where I start running... If you're more interested in the concept of "transhumanism" and you want to take part in the Transhumanist Day in SL, you'll find everything you need to know from the Uvvy Island opening announcement (same link as above). This will also be a voice-enabled event sponsored by Vivox, but you'll need to get that set up ahead of time if you want to participate... details for Vivox/SL support is here. If you're a SL user and you like voice chat tech, you'll want to get Vivox support turned on anyway. It's really cool tech that I saw in-depth at GDC and have yet to discuss here. In fact, you can call out from the game (I know, it's not a "game") to users of Skype-like services. Nice. But I digress... So, I'll try to dig further into the whole transhumanism thing and see if I can muster more opinions on the subject. It's intriguing, to say the least. Run back here to post comments about the event if you go, please! Love to hear reactions. (I'm going to try to hit it, too.) By Hoza at Jun 5 2006 - 3:28pm | Game News | Role-Playing Games | read more | login or register to post comments
A Tale in the Desert III - Launches Saturday
Title's obvious, but many of you would like to know that A Tale in the Desert III is launching this Saturday, May 26. Rather than summarizing the announcement, I'm going to be lazy and post the whole thing... hooray for lazy! (continue to the whole thing...) By Hoza at May 26 2006 - 12:26am | Game News | Role-Playing Games | read more | login or register to post comments
NCsoft's Aion screenshots & E3 movie Take a gander at screenshots and the just-released E3 movie showing off NCsoft's Aion. I'm loving NCsoft's super-sweet high res movies. Very nice to watch this stuff all spiffy and big for a change! Anyway, this is a new fantasy online RPG that honestly looks in some ways like what the earlier incarnation of Tabula Rasa. Me wondering much if some content assets are finding use in this product? Maybe I'm seeing things? (Sorry, I don't have time to dig up examples... you can do that yourself and send me a note about what you find, though! Ain't I sweet to let you do that? "Yes" is the answer there.) By Hoza at May 10 2006 - 10:50pm | Role-Playing Games | read more | login or register to post comments
Star Wars Galaxies' Proposed Combat Changes
Sony is toying with major changes to the Star Wars Galaxies combat system again. Last time they did this, it caused quite a ruckus, so here's the preface to the forum post announcing some of the changes being tested:
To me, that reads a lot like "read this stuff over and post about it while we look for massive flames and cursing to see if you like it or not." Actually a great thing to see, if that's what they're doing. From what I understand, the last massive combat overhaul changed the game so fundamentally that many existing players were known to just log off permanently. That's a good example of what can happen if you don't focus-test your changes enough... or it's an example of something else. :P However, I'm not playing SWG right now and I only played it shortly after launch, so I don't know what any of this stuff even means! If you know what's going on in SWG and you want more info, go decipher it yourself. :) By Hoza at May 10 2006 - 1:03am | Role-Playing Games | read more | login or register to post comments
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